Rectancle class with getter and setter (and with “classic” methods)
class Rectangle { double left, top, width, height; Rectangle(this.left, this.top, this.width, this.height); //Getter //====== double get right => left + width; //Alternative 'getter' double getRight() { return left + width; } //Setter //====== set right(double value) => left = value - width; //Alternative 'setter' void setRight(double value) { left = value - width; } toString() { return 'left=$left, top=$top, width=$width, height=$height'; } } void main() { var rect = Rectangle(3, 4, 20, 15); print(rect); //Call setter rect.right = 12; //Call getter print(rect.right); //Alternative rect.setRight(12); print(rect.getRight()); print(rect); }